List of my most wanted features
- grouping of prims instead of linking all at once Vote 2071 Vote 1593 Vote 1547 Vote 1308 Vote 690 Vote 607 Vote 310 Vote 250 Vote 156 Vote 16
- (optional) gender setting field, so scripts can address them properly, objects can react on genders in a different way Vote 1186
- either let us set priority for anims at runtime or have an additional parameter to llStartAnimation Vote 2498 Forum
- buy items for other persons / friends Forum
- clothes should be able to be worn on any body part at the 'risk' of the wearer Vote 2619 Forum
- support for symlinks in inventory Vote 2563 Vote 2200 Vote 2079 Vote 2065 Vote 1165 Vote 573 Forum
- more control over hollowing prims (direction, axis, shape, position ect.) Vote 2564 Vote 2040 Vote 1968 Vote 1492 Vote 1466 Vote 1426 Vote 1317
- either increase the number of attachment points or let us have more than one object per point Vote 2612 Vote 2596 Vote 2529 Vote 2176 Vote 2047 Vote 2038 Vote 2032 Vote 2016 Vote 1869 Vote 1663 Vote 1271 Vote 1178 Vote 686 Vote 530 Vote 482 Vote 320 Vote 119 Forum Forum Forum
- button to flip/mirror prims Vote 1352 Vote 1298 Vote 1213 Vote 844 Vote 171
- let us have shiny objects that are transparent (window panes, glass, jewels) Vote 1283 Vote 1115 Vote 880
- llKill(key objectId) if owner matches
- llStartAudioStream(string url) for live streams from prims, maybe only available to those who 'touch' or 'wear' the prim to hear it, so we can prevent people from stream-spamming an area Vote 439 Vote 359
- you should be able to change clothes without standing up Vote 1259 Vote 873
- option to ignore certain sound clips (keep a list of recently played sound clips and offer them in the ignore list) Vote 1146 Vote 594 Vote 393 Vote 299
- option to ignore certain textures Vote 866
- wishful thinking: ignore people *including* all objects they own (you don't see them, no interaction with them Vote 50
- pre-baked textures for commonly used outfits
- feature to 'lock on' attachments with keys you can give away / passwords Vote 1586 Vote 1228 Vote 436 Forum
- boolean operators on building Vote 1208 Vote 138
- physics on attachments Vote 1204 Vote 1154 Vote 27
- improve chat logging with timestamps and session headers Vote 2558 Vote 2499
- chat history Vote 1808 Vote 1202 Vote 843
- during building, let us specify a non-penetratable flag to objects to push prims against (line them up) Vote 2087 Vote 1590 Vote 1346 Vote 779 Vote 458
- block-comments on LSL /* like this */ Vote 1185 Vote 346
- IMs to people not on friends list should work by just typing their names in the New IM window Vote 1176
- a set of default permissions to be applied to objects and all links and contents (full mod, sales, transfer sale ect.) Vote 356 Forum
- (optionally) start up edit mode for first-time worn attachment, so you can instantly move it in place Vote 2069
- highlight patterns for chat / IM Vote 1698 Vote 1610 Vote 579
- texture 'test' upload (with watermark on it), same for animations, sounds Vote 461
- llDialog() should return IDs instead of button texts, this is just plain stupid Vote 1887 Forum
- add function to request a line of text from the user in a dialog Vote 2448 Vote 1385 Forum
- expand all feature for folders in inventory Vote 930 Vote 375
- make it possible to write to a notecard, even if it's a pain to implement :P Vote 1537 Vote 570 Vote 69
- script storage non volatile memory Forum
- revoke all votes on completed / can't do proposals and return them to their owners, so they get them back without having to look for completed tasks Vote 1929
- show attachment point in context menu *before* the object gets attached Vote 813 Vote 361
- add new material: water - not for flowing away, but for swimming / floating Vote 1514 Vote 1513 Vote 406
- progress bar for uploading files
- animation overriders simply should not be necessary Vote 381 Vote 67
- search / replace for all text related tasks (notecards, scripts) Vote 177 Forum
- make it possible to animate hands / fingers Forum
- round prims (cylinders, spheres, tubes, tori) could use a 'number of faces' setting to create new shapes Vote 2646 Vote 2228
List of votes that are still open, yet resolved / not doable
- 2629 already possible? (CTRL ALT 1)
- 2615 already possible? (only my objects, drag-select, take)
- 2507 already possible
- 2503 already possible in debug menu
- 2500 occlusion culling already implemented
- 2437 not possible
- 2418 not possible
- 2385 we have a dedicated Linux developer, how official does it get?
- 2302 already possible: residents to residents appeals
- 1898 already possible? (Alt+Click?)
- 1873 resolved
- 1827 resolved
- 1826 resolved in preview 1.12.3 (3)
- 1787 resolved
- 1689 resolved (Age in abuse report dropdown)
- 1631 spam
- 1572 spam
- 1494 resolved
- 1407 resolved
- 1232 resolved
- 901 resolved
- 793 resolved
- 649 resolved
- 554 resolved
- 545 resolved
- 449 resolved
- 448 resolved
- 450 resolved
- 438 resolved
- 432 resolved (abilities?)
- 427 resolved
- 314 resolved
- 289, 263 not doable (no more joints)
- 194 resolved (ripple water)?
- 187 use trash bin?
- 146 resolved
- 103 resolved
- 65 resolved (?)